Difference between revisions of "Platinum Paragon"

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''This page covers the spell. For the summoned construct, see [[Platinum paragon (monster)]].''
 
''This page covers the spell. For the summoned construct, see [[Platinum paragon (monster)]].''
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{{stub}}<!--Deployment damage, strategy-->
{{flavour|Constructs a gleaming metal champion whose prowess rivals that of the greatest living warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses.
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{{Spell info}}
  
It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the spell may be recast to overload the paragon, unleashing a flurry of attacks in a wide area which inflict increased damage, but destroying the paragon in the process.
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'''Platinum Paragon''' is a level 9 [[Forgecraft]] spell that creates a [[platinum paragon (monster)|platinum paragon]], who deals damage when summoned and melee attacks when you do.
  
Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them, if they are close enough together.}}
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==Useful Info==
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===Imprint Weapon ability===
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{{flavour|Analyzes the structural composition of an artefact melee weapon in your inventory and imprints it upon your Platinum Paragon spell, allowing it to wield a functional replica of it whenever you create one.}}
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''In order to cast this spell at all'', you must first assign it an [[artefact]] melee weapon with the Imprint Weapon ability, which takes 6 turns. Any melee artefact, even artefact [[magical staves]], can be used.
  
'''Platinum Paragon''' is a level 9 [[Forgecraft]] spell that creates a [[platinum paragon (monster)|platinum paragon]]. You can deploy it in a selected square inside a 7x7 region around you, which does some damage to nearby enemies. Note that this could damage your allies too, and there is no warning about that currently. The paragon can fight by itself, but to get the most out of it, you need to participate in fights too. When you perform a normal melee attack, your paragon will also perform an instant melee attack against a random enemy in its range.
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===Summoning===
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When casting the spell, you deploy the platinum paragon in a targeted square within a 7x7 region around you, dealing damage to nearby creatures (even allies).
  
While standing within 2 tiles of your paragon, you get the Protected status, which provides a 1/3 chance for the paragon to block any attack targeting you.
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The paragon can fight by itself, though in addition, it performs an instant melee attack whenever you melee attack.
  
 
The paragon builds up charge as it attacks enemies, and when it has attained a sufficient amount, the spell can be recast to perform a powerful finisher - unleashing a weapon attack with a bonus damage multiplier against many nearby enemies, and destroying the paragon in the process.
 
The paragon builds up charge as it attacks enemies, and when it has attained a sufficient amount, the spell can be recast to perform a powerful finisher - unleashing a weapon attack with a bonus damage multiplier against many nearby enemies, and destroying the paragon in the process.
  
==Imprint Weapon ability==
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While standing within 2 tiles of your paragon, you get the Protected status, which provides a 1/3 chance for the paragon to block any attack targeting you.
{{flavour|Analyzes the structural composition of an artefact melee weapon in your inventory and imprints it upon your Platinum Paragon spell, allowing it to wield a functional replica of it whenever you create one.}}
 
Note that you need to assign an artefact melee weapon to your paragon ''before you can summon it''. Learning the spell gives you the Imprint weapon ability that requires having an appropriate artefact in your inventory or standing on such artefact. Using this ability takes 6 turns, so you can't easily use it in combat.
 
 
 
You can imprint any artefact melee weapon, including artefact [[magical staves]] (regular magical staves don't work). [[Unrandart]]s can be imprinted too, and the [[lochaber axe]] is one of the best weapons you can give to your paragon.
 
  
 
==Strategy==
 
==Strategy==
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[[Unrandart]]s can be imprinted, which can result in unique synergies - the [[lochaber axe]] is one of the best weapons you can give to your paragon.
  
 
==History==
 
==History==
{{CBA|0.33|this spell will be added to the game.}}
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*This spell was added in [[0.33]].
 
 
[[Category:Forgecraft Spells]] <!-- remove these categories after adding the {{spell info}} block, they'll be added automatically -->
 
[[Category:Level 9 Spells]]
 

Latest revision as of 18:28, 21 October 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page covers the spell. For the summoned construct, see Platinum paragon (monster).

This page is a stub. You could probably expand this page should you wish to do so.
Platinum paragon.png Platinum Paragon
Level 9
School1 Forgecraft
Source(s) Book of Weapons
Casting noise 9
Spell noise 10
Power Cap 200
Range 3
Flags Not self, Target
Constructs a gleaming metal champion whose prowess rivals that of the greatest living warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses.

It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the spell may be recast to overload the paragon, unleashing a flurry of attacks in a wide area which inflict increased damage, but destroying the paragon in the process.

Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them, if they are close enough together.

Platinum Paragon is a level 9 Forgecraft spell that creates a platinum paragon, who deals damage when summoned and melee attacks when you do.

Useful Info

Imprint Weapon ability

Analyzes the structural composition of an artefact melee weapon in your inventory and imprints it upon your Platinum Paragon spell, allowing it to wield a functional replica of it whenever you create one.

In order to cast this spell at all, you must first assign it an artefact melee weapon with the Imprint Weapon ability, which takes 6 turns. Any melee artefact, even artefact magical staves, can be used.

Summoning

When casting the spell, you deploy the platinum paragon in a targeted square within a 7x7 region around you, dealing damage to nearby creatures (even allies).

The paragon can fight by itself, though in addition, it performs an instant melee attack whenever you melee attack.

The paragon builds up charge as it attacks enemies, and when it has attained a sufficient amount, the spell can be recast to perform a powerful finisher - unleashing a weapon attack with a bonus damage multiplier against many nearby enemies, and destroying the paragon in the process.

While standing within 2 tiles of your paragon, you get the Protected status, which provides a 1/3 chance for the paragon to block any attack targeting you.

Strategy

Unrandarts can be imprinted, which can result in unique synergies - the lochaber axe is one of the best weapons you can give to your paragon.

History

  • This spell was added in 0.33.