Difference between revisions of "Pile of flesh"

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==Useful Info==
 
==Useful Info==
Left behind after [[Kobold fleshcrafter]]s use [[Bolt of Flesh]]. These are immobile, non-threatening enemies which are targets for the Fleshcrafter's [[Awaken Flesh]] spell, making the piles explode while turning them into large abominations with permanent [[haste]], [[might]] and [[regeneration]].
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Left behind after [[Kobold fleshcrafter]]s use [[Bolt of Flesh]]. These are immobile, non-threatening enemies which are targets for the Fleshcrafter's [[Awaken Flesh]] spell, making the piles explode while turning them into large abominations with permanent [[haste]], [[might]] and [[regeneration]]. [[Zykzyl]]s may also create Piles of flesh, but do not have an ability to awaken them.
  
  

Latest revision as of 11:28, 14 July 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
pile of flesh IPile of Flesh.png
HP 43-88
HD 6
XP 0
Speed 10 (stationary)
AC 2
EV 0
Will



Resistances rPois+
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Natural
Size Large
Type pile of flesh, pile of flesh
Flags Stationary
No skeleton
No experience gain
No poly
No zombie
No gen derived
Harmless
A leftover mess of broken bones, inert grasping organs, and scattered skin. While some highly-specialised sorcerers might be capable of bringing it to life, it is otherwise harmless - the possible leftovers of some departed or absent-minded magus.

Useful Info

Left behind after Kobold fleshcrafters use Bolt of Flesh. These are immobile, non-threatening enemies which are targets for the Fleshcrafter's Awaken Flesh spell, making the piles explode while turning them into large abominations with permanent haste, might and regeneration. Zykzyls may also create Piles of flesh, but do not have an ability to awaken them.


Tips & Tricks

Distance yourself from the piles right away or risk being hit with 3x3 chaos damage and a sudden melee threat.


History