Difference between revisions of "Tree Form"

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[[File:Tree form.png]]'''Tree form''' is a [[bad form]] that can be inflicted on the player by the [[polymorph other]] spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to [[Statue Form]], although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:
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'''Tree form''' is a [[bad form]] that can be inflicted on the player by the [[polymorph other]] spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to [[Statue Form]], although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:
  
 
* The base cost of all actions is increased by 50% (like Statue Form)
 
* The base cost of all actions is increased by 50% (like Statue Form)
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==History==
 
==History==
 
Like all bad forms, this will be added in [[0.12]]
 
Like all bad forms, this will be added in [[0.12]]
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{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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! Tree Form
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|-
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| [[File:Tree form.png]]
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|}

Revision as of 04:07, 14 April 2013

Tree form is a bad form that can be inflicted on the player by the polymorph other spell. Its most notable feature is that it entirely prevents the player from moving, but not from otherwise acting. In most other respects it is similar to Statue Form, although its effects are generally more pronounced. While transformed into a tree, the player gains the following attributes:

  • The base cost of all actions is increased by 50% (like Statue Form)
  • The player cannot move, but can cast spells, use abilities, and attack
  • The player's EV is reduced to basically nil: (2 + size_modifier/2 + EV from Repulsion Field mutation, the same as when you are paralyzed)
  • The player cannot teleport
  • The player cannot fly
  • Unless worshiping Fedhas, the player loses a level of fire resistance, possibly gaining fire vulnerability.
  • All equipment other than shields, weapons, and helmets are melded.
  • The player cannot eat or drink
  • The player's hunger is set to Satiated (gaining nutrition from the ground via their roots), and they don't hunger
  • The player gains a decent bonus to-hit
  • The player's size is set to Huge, making them invulnerable to most types of constriction.
  • The player's base unarmed damage is set to 12
  • The player gains torment resistance and rN+++
  • The player gains poison resistance
  • The player gains 25 AC, and GDR is set to 48%
  • The player gains 10 Strength
  • The player's racial stealth modifier is set to 27 (very high; from a comment in the source code, the player is "masquerading as scenery")
  • The player's HP is increased by 50%

History

Like all bad forms, this will be added in 0.12

Tree Form
Tree form.png