Difference between revisions of "Necklace of Bloodlust"
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==Desirability== | ==Desirability== | ||
− | The '''necklace of Bloodlust''' is definitely not the sort of item you'd want to use regularly, but it can still be useful | + | The '''necklace of Bloodlust''' is definitely not the sort of item you'd want to use regularly, but it can still be situationally useful. Although +5 damage and +30 magic resistance on an amulet are both excellent properties, the most common solution for the berserkitis it inflicts (an [[amulet of clarity]]) is not an option, as your [[amulet]] slot will already be filled. This makes it a terrible piece of gear for any non-[[Ashenzari]] or undead character to wear for any extended period of time. However, it may be useful for characters who find themselves facing a particularly nasty lone melee threat. The slaying bonus will be quite helpful, and furthermore, berserking would likely be a benefit in this situation, instead of a detriment. However, at a 9% chance per attack, don't rely on the berserkitis from this amulet as a means of berserking. And make sure you have the means to remove it if it recurses itself. |
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Amulets]] | [[Category:Amulets]] |
Revision as of 04:00, 18 September 2013
You wonder what crude brute would wear a bloodstained necklace made of human and animal teeth, plus something that appears to be a ripped piece of spine. |
the necklace of Bloodlust
Cursed, 33% chance of recursing itself on equip
+2 strength
-2 intelligence
+30 MR
Forces berserk (on 9% of attacks)
+5 damage
-20 stealth
Extends berserk on 50% of kills
Desirability
The necklace of Bloodlust is definitely not the sort of item you'd want to use regularly, but it can still be situationally useful. Although +5 damage and +30 magic resistance on an amulet are both excellent properties, the most common solution for the berserkitis it inflicts (an amulet of clarity) is not an option, as your amulet slot will already be filled. This makes it a terrible piece of gear for any non-Ashenzari or undead character to wear for any extended period of time. However, it may be useful for characters who find themselves facing a particularly nasty lone melee threat. The slaying bonus will be quite helpful, and furthermore, berserking would likely be a benefit in this situation, instead of a detriment. However, at a 9% chance per attack, don't rely on the berserkitis from this amulet as a means of berserking. And make sure you have the means to remove it if it recurses itself.