Difference between revisions of "Jelly Sensing Items"
(Clarified how losing the jelly works) |
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− | + | Unlike most mutations, Jelly Growth is only temporary. Any time you are injured in melee, there is a chance that the jelly will be knocked off and the mutation "cured." Probability = (Damage Suffered/Max HP)%. | |
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Revision as of 23:55, 22 November 2013
Rank | Effect | Flavor |
1 | Detect items in radius 6. | You have a small jelly attached to you that senses nearby items. |
Unlike most mutations, Jelly Growth is only temporary. Any time you are injured in melee, there is a chance that the jelly will be knocked off and the mutation "cured." Probability = (Damage Suffered/Max HP)%. | ||