Difference between revisions of "Inhibited Regeneration"
DC Malleus (talk | contribs) (Updated effects and flavours for 0.14 changes) |
DC Malleus (talk | contribs) m (Added version template) |
||
Line 1: | Line 1: | ||
+ | {{version014}} | ||
{| cellpadding="4" cellspacing="0" border="1" | {| cellpadding="4" cellspacing="0" border="1" | ||
|- style="font-style:italic;" | |- style="font-style:italic;" |
Revision as of 06:45, 30 April 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Rank | Effect | Flavor |
1 | Regeneration rate decreased by 50% when enemies in LoS | You heal slowly when monsters are visible. |
2 | Regeneration rate decreased by 100% when enemies in LoS | You do not heal naturally when monsters are visible. |
3 | Regeneration rate = 0 | You do not heal naturally. |
This mutation also affects the recovery rate of stat loss. At rank 3, you will be unable the recover HP or attributes naturally. | ||
Species notes: Ghouls start at rank 1, Deep Dwarves start at rank 3. | ||