Difference between revisions of "Scroll of fear"
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Reading a [[scroll of fear]] causes most [[natural]] monsters in the reader's view to become frightened and flee for a few turns (including your allies). [[Berserk]] monsters are immune to its effects. It is extremely useful when swarmed (even better than a [[scroll of blinking]] in the early game), and should be saved for dangerous situations. In the late game, monsters with high [[magic resistance]] will often resist this scroll. | Reading a [[scroll of fear]] causes most [[natural]] monsters in the reader's view to become frightened and flee for a few turns (including your allies). [[Berserk]] monsters are immune to its effects. It is extremely useful when swarmed (even better than a [[scroll of blinking]] in the early game), and should be saved for dangerous situations. In the late game, monsters with high [[magic resistance]] will often resist this scroll. | ||
− | A similar effect can be achieved through the [[Cause Fear]] spell. | + | A similar effect can be achieved through the [[Cause Fear]] spell. The scroll casts the spell at 200 power, so it will always be more powerful. |
Revision as of 15:24, 10 December 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
This scroll causes great fear in those who see the one who reads it. |
Reading a scroll of fear causes most natural monsters in the reader's view to become frightened and flee for a few turns (including your allies). Berserk monsters are immune to its effects. It is extremely useful when swarmed (even better than a scroll of blinking in the early game), and should be saved for dangerous situations. In the late game, monsters with high magic resistance will often resist this scroll.
A similar effect can be achieved through the Cause Fear spell. The scroll casts the spell at 200 power, so it will always be more powerful.