Difference between revisions of "Talk:Brand"
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how often do monsters activate the brands on weapons--[[User:Orecros|Orecros]] ([[User talk:Orecros|talk]]) 01:07, 4 March 2015 (CET) | how often do monsters activate the brands on weapons--[[User:Orecros|Orecros]] ([[User talk:Orecros|talk]]) 01:07, 4 March 2015 (CET) | ||
− | : I believe that they activate just as often in monster hands as they do in player hands. The exception would be the pain brand, which activates based on skill. I forget how monster skill level is calculated, but basically the higher the monster's HD, the more often it activates (unless they're mindless, in which case it never does). --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 04:23, 4 March 2015 (CET) | + | : I believe that they activate just as often in monster hands as they do in player hands. A lot of the brands that inflict an additional chunk of damage require the attack to deal physical damage before they can add on elemental damage, so characters with high AC and good resistances may perceive fewer attacks triggering than those with low AC, but technically the brand triggers every time. The one big exception would be the pain brand, which activates based on skill. I forget how monster skill level is calculated, but basically the higher the monster's HD, the more often it activates (unless they're mindless, in which case it never does). --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 04:23, 4 March 2015 (CET) |
Revision as of 14:14, 4 March 2015
Monsters and brands?
how often do monsters activate the brands on weapons--Orecros (talk) 01:07, 4 March 2015 (CET)
- I believe that they activate just as often in monster hands as they do in player hands. A lot of the brands that inflict an additional chunk of damage require the attack to deal physical damage before they can add on elemental damage, so characters with high AC and good resistances may perceive fewer attacks triggering than those with low AC, but technically the brand triggers every time. The one big exception would be the pain brand, which activates based on skill. I forget how monster skill level is calculated, but basically the higher the monster's HD, the more often it activates (unless they're mindless, in which case it never does). --MoogleDan (talk) 04:23, 4 March 2015 (CET)