Difference between revisions of "Talk:Deep Dwarf"
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− | I'm fairly new to DCSS and not very good, and of course species difficulty is subjective, but are deep dwarves really an easy species? The lack of regen alone seems like it would put them in "moderate" if not "difficult". I've tried a few games and have quite a bit of trouble even getting past the temple. | + | I'm fairly new to DCSS and not very good, and of course species difficulty is subjective, but are deep dwarves really an easy species? The lack of regen alone seems like it would put them in "moderate" if not "difficult". I've tried a few games and have quite a bit of trouble even getting past the temple. [[User:Edsrzf|Edsrzf]] ([[User talk:Edsrzf|talk]]) 01:59, 8 April 2015 (CEST) |
− | + | :Deep dwarves are a weird species, and not very balanced, but in the grand scheme of things they definitely qualify as easy. They're pretty much forced to stick to gods that provide healing (or to cast [[Vampiric Draining]] on everything in sight), but the fact that they begin the game with a massive stockpile of very good healing items means they have a very easy time surviving the early game once you get some experience under your belt. The early part of the game is generally considered to be the hardest and deadliest, as you have so few tools to deal with the random deadliness the game throws at you, so having tons of healing items there is an amazing advantage. --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 13:50, 8 April 2015 (CEST) | |
− | [[User:Edsrzf|Edsrzf]] ([[User talk:Edsrzf|talk]]) 01:59, 8 April 2015 (CEST) |
Revision as of 12:50, 8 April 2015
More species page clean up. Removed some redundant or obvious points, cut out some fluff, corrected a few bits of misinformation. (e.g., Deep Dwarves do not get a reduced spell casting penalty from dwarven armor—confirmed in Wizard Mode myself.)
Yours, and into
- I was wondering about that; I was reading over your changes, noticed that that detail got cut, checked the Knowledge Bot, and was about to ask you about that excision here until I read your explanation. Thanks for the Wiz check! --MoogleDan (talk) 14:36, 31 January 2014 (CET)
Easy Species?
I'm fairly new to DCSS and not very good, and of course species difficulty is subjective, but are deep dwarves really an easy species? The lack of regen alone seems like it would put them in "moderate" if not "difficult". I've tried a few games and have quite a bit of trouble even getting past the temple. Edsrzf (talk) 01:59, 8 April 2015 (CEST)
- Deep dwarves are a weird species, and not very balanced, but in the grand scheme of things they definitely qualify as easy. They're pretty much forced to stick to gods that provide healing (or to cast Vampiric Draining on everything in sight), but the fact that they begin the game with a massive stockpile of very good healing items means they have a very easy time surviving the early game once you get some experience under your belt. The early part of the game is generally considered to be the hardest and deadliest, as you have so few tools to deal with the random deadliness the game throws at you, so having tons of healing items there is an amazing advantage. --MoogleDan (talk) 13:50, 8 April 2015 (CEST)