Difference between revisions of "Talk:Confusion"

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(Confusion ego ?)
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While reading the source code for generating the faerie dragon armour, it was written that if the armour gained ''Clarity'', then the ''Confusing'' ego would be overwritten. Is this a now-obsolete ego that simply persisted in the source code or does it realy exist? I've tried to spawn armours with confusion in wizmode but it didn't work. -- [[User:Fingolfin|Fingolfin]] ([[User talk:Fingolfin|talk]]) 10:12, 22 August 2015 (CEST)
 
While reading the source code for generating the faerie dragon armour, it was written that if the armour gained ''Clarity'', then the ''Confusing'' ego would be overwritten. Is this a now-obsolete ego that simply persisted in the source code or does it realy exist? I've tried to spawn armours with confusion in wizmode but it didn't work. -- [[User:Fingolfin|Fingolfin]] ([[User talk:Fingolfin|talk]]) 10:12, 22 August 2015 (CEST)
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:Okay forget it I just found this commit dating from may 12 2015 :
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{{flavour|New negative randart property: Confusing
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When taking damage, you have a (number of Confusing artefacts worn) in 100
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chance of being confused.}}
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It probably comes in 0.17. --[[User:Fingolfin|Fingolfin]] ([[User talk:Fingolfin|talk]]) 10:26, 22 August 2015 (CEST)

Revision as of 09:26, 22 August 2015

Am I right in thinking confusion negates the ability to cleave? --spudwalt 07:23, 20 May 2013 (CEST)

Unfortunately, I think that's the case. It'd be an AMAZING way to deal with it otherwise : / --MoogleDan 14:05, 20 May 2013 (CEST)


Confusion ego ?

While reading the source code for generating the faerie dragon armour, it was written that if the armour gained Clarity, then the Confusing ego would be overwritten. Is this a now-obsolete ego that simply persisted in the source code or does it realy exist? I've tried to spawn armours with confusion in wizmode but it didn't work. -- Fingolfin (talk) 10:12, 22 August 2015 (CEST)

Okay forget it I just found this commit dating from may 12 2015 :
New negative randart property: Confusing

When taking damage, you have a (number of Confusing artefacts worn) in 100 chance of being confused.

It probably comes in 0.17. --Fingolfin (talk) 10:26, 22 August 2015 (CEST)