Difference between revisions of "Shield (stat)"

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m (adding amulets of reflection into the sources of SH)
(Condensation shield and the helm card are both long gone)
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''This page is about the Shield [[stat]]. For the player [[skill]], see [[Shields (skill)]].''
  
''This page is about the Shield [[stat]]. For the armour type, see [[Shield]]. For the player [[skill]], see [[Shields]].''
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'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields]] skill; magical shields are unaffected.
 
 
'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields skill]]; magical shields are unaffected.
 
  
 
You can raise your Shield stat through the following means:
 
You can raise your Shield stat through the following means:
*Wearing a [[Shields|shield]]
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*Wearing a [[shield]]; types include [[buckler]]s, [[kite shield]]s, and [[tower shield]]s, in ascending order of effectiveness and cumbrousness
 
*Wearing an [[amulet of reflection]]
 
*Wearing an [[amulet of reflection]]
*Casting [[Condensation Shield]]
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*Having the [[Large Bone Plates]] [[mutation]]
*Having the [[Good mutations#Large Bone Plates|Large Bone Plates]] [[mutation]]
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*Using [[The Shining One]]'s "Divine Shield" ability
*[[The Shining One]]'s "Divine Shield" ability
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*Having enough piety for [[Qazlal Stormbringer]]'s "Storm Shield" ability
*[[Qazlal Stormbringer]]'s "Storm Shield" ability
 
*Drawing the [[Helm card]]
 
  
 
For more details, see the [[Shields]] page.
 
For more details, see the [[Shields]] page.
  
 
[[Category:Stats]]
 
[[Category:Stats]]

Revision as of 04:49, 9 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

This page is about the Shield stat. For the player skill, see Shields (skill).

SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.

You can raise your Shield stat through the following means:

For more details, see the Shields page.