Difference between revisions of "Mirror Damage"

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'''Mirror Damage''' is a monster-only spell which causes any damage inflicted on the caster to also be inflicted on you, similar to [[Yredelemnul]]'s Pain Mirror ability. This damage is not affected by any resistances you have: whatever damage the caster takes, you take too (although [[Deep Dwarf#Damage Reduction|deep dwarf damage shaving]] still works). The caster's glyph will change colors while this is in effect, and it lasts for roughly 20 turns.
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'''Mirror Damage''' is a monster-only spell which causes any damage inflicted on the caster to also be inflicted on the attacker, similar to [[Yredelemnul]]'s Pain Mirror ability. This damage is not affected by any resistances you have: whatever damage the caster takes, you take too (although [[Deep Dwarf#Damage Reduction|deep dwarf damage shaving]] still works). The caster's glyph will change colors while this is in effect, and it lasts for roughly 20 turns.
  
 
The following enemies cast Mirror Damage:
 
The following enemies cast Mirror Damage:
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Any time you see hostile [[deep dwarf (monster)|deep dwarves]] coming at you, pay close attention whether there are any unborn or death knights in their number and whether any are under the influence of this spell. Any time you see the message, "X kneels in prayer and is bathed in unholy energy," that means it has activated Mirror Damage. Try to snipe these casters when their shields are down, and focus your fire elsewhere in the meantime. Alternatively, summoned allies can fight them for you, but this will chew through your army quickly.
 
Any time you see hostile [[deep dwarf (monster)|deep dwarves]] coming at you, pay close attention whether there are any unborn or death knights in their number and whether any are under the influence of this spell. Any time you see the message, "X kneels in prayer and is bathed in unholy energy," that means it has activated Mirror Damage. Try to snipe these casters when their shields are down, and focus your fire elsewhere in the meantime. Alternatively, summoned allies can fight them for you, but this will chew through your army quickly.
  
Be aware that Mirror Damage can affect you even if the caster is out of your [[line of sight]]. Be ''extremely'' cautious using [[storm]] spells while fighting Mirror Damage casters. You might strike off-screen casters. Even if you hit them while their shields are down, they could raise them at any point during your spell's duration.
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Be aware that Mirror Damage can affect you even if the caster is out of your [[line of sight]]. Be ''extremely'' cautious using [[Storm]] spells while fighting Mirror Damage casters. You might strike off-screen casters. Even if you hit them while their shields are down, they could raise them at any point during your spell's duration.
  
[[Category:Monster Spell]]
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[[Category:Monster spells]]

Revision as of 17:16, 23 January 2013

Mirror Damage is a monster-only spell which causes any damage inflicted on the caster to also be inflicted on the attacker, similar to Yredelemnul's Pain Mirror ability. This damage is not affected by any resistances you have: whatever damage the caster takes, you take too (although deep dwarf damage shaving still works). The caster's glyph will change colors while this is in effect, and it lasts for roughly 20 turns.

The following enemies cast Mirror Damage:

Strategy

Any time you see hostile deep dwarves coming at you, pay close attention whether there are any unborn or death knights in their number and whether any are under the influence of this spell. Any time you see the message, "X kneels in prayer and is bathed in unholy energy," that means it has activated Mirror Damage. Try to snipe these casters when their shields are down, and focus your fire elsewhere in the meantime. Alternatively, summoned allies can fight them for you, but this will chew through your army quickly.

Be aware that Mirror Damage can affect you even if the caster is out of your line of sight. Be extremely cautious using Storm spells while fighting Mirror Damage casters. You might strike off-screen casters. Even if you hit them while their shields are down, they could raise them at any point during your spell's duration.