Difference between revisions of "Inhibited Regeneration"
(Update - now just 1 rank.) |
(Fix.) |
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|1||[[Regeneration]] decreased by 50% when enemies in LoS||You do not regenerate when monsters are visible. | |1||[[Regeneration]] decreased by 50% when enemies in LoS||You do not regenerate when monsters are visible. | ||
+ | |- | ||
| colspan="3" | | | colspan="3" | | ||
'''Species notes:''' [[Ghoul]]s start at rank 1. | '''Species notes:''' [[Ghoul]]s start at rank 1. | ||
+ | |- | ||
| colspan="3" | | | colspan="3" | | ||
Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped. | Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped. |
Revision as of 20:40, 1 February 2018
Rank | Effect | Flavor |
1 | Regeneration decreased by 50% when enemies in LoS | You do not regenerate when monsters are visible. |
Species notes: Ghouls start at rank 1. | ||
Prior to 0.20, this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped. | ||