Difference between revisions of "Simulacrum (spell)"
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:''This article is about the spell. For the monster, see [[Simulacrum (monster)]]'' | :''This article is about the spell. For the monster, see [[Simulacrum (monster)]]'' | ||
{{spell info}} | {{spell info}} | ||
− | + | '''Simulacrum''' is a level 6 [[Ice Magic|Ice]]/[[Necromancy]] spell which creates [[Simulacrum (monster)|simulacra]] from a dying monster. | |
==Effect== | ==Effect== | ||
− | Casting Simulacrum | + | Casting Simulacrum irresistibly grants the '''Simulacrum''' enchantment on a single living, demonic, or holy monster anywhere in [[line of sight]] for 30-40 turns. Killing the monster then creates <code>1 + 1d(pow/20) </code> [[Simulacrum (monster)|simulacra]]. |
The kind of simulacrum created is based on the type of the original monster slain. These creatures will do additional ice damage on top of the normal damage for their kind, so the damage output of creatures with multiple attacks is greatly increased. When killed, simulacra leave behind only a short-lived freezing [[cloud]]. | The kind of simulacrum created is based on the type of the original monster slain. These creatures will do additional ice damage on top of the normal damage for their kind, so the damage output of creatures with multiple attacks is greatly increased. When killed, simulacra leave behind only a short-lived freezing [[cloud]]. | ||
+ | |||
+ | Simulacrum takes priority over all ally-creating Necromancy spells except [[Infestation]] (which overides it) and [[Death Channel]] (which works alongside it) | ||
+ | |||
+ | ==Monster Version== | ||
+ | Monsters have access to [[Bind Souls]], which is a similar effect. They cast it on their own allies, and it can only create one simulacra per monster. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *? |
− | |||
==See Also== | ==See Also== | ||
*[[Derived undead]] | *[[Derived undead]] | ||
− | |||
==History== | ==History== | ||
+ | *Prior to [[0.29]], Simulacrum would create multiple undead from a [[corpse]] you were standing on. | ||
*Prior to [[0.19]], simulacra's duration was significantly longer. | *Prior to [[0.19]], simulacra's duration was significantly longer. | ||
*Prior to [[0.17]], the spell would turn all corpses in line of sight into Simulacra. Some monsters were also able to cast the spell. | *Prior to [[0.17]], the spell would turn all corpses in line of sight into Simulacra. Some monsters were also able to cast the spell. |
Revision as of 17:34, 24 August 2022
- This page is a stub. You could probably expand this page should you wish to do so.
- This article is about the spell. For the monster, see Simulacrum (monster)
Simulacrum (spell)
Simulacrum is a level 6 Ice/Necromancy spell which creates simulacra from a dying monster.
Effect
Casting Simulacrum irresistibly grants the Simulacrum enchantment on a single living, demonic, or holy monster anywhere in line of sight for 30-40 turns. Killing the monster then creates 1 + 1d(pow/20)
simulacra.
The kind of simulacrum created is based on the type of the original monster slain. These creatures will do additional ice damage on top of the normal damage for their kind, so the damage output of creatures with multiple attacks is greatly increased. When killed, simulacra leave behind only a short-lived freezing cloud.
Simulacrum takes priority over all ally-creating Necromancy spells except Infestation (which overides it) and Death Channel (which works alongside it)
Monster Version
Monsters have access to Bind Souls, which is a similar effect. They cast it on their own allies, and it can only create one simulacra per monster.
Tips & Tricks
- ?
See Also
History
- Prior to 0.29, Simulacrum would create multiple undead from a corpse you were standing on.
- Prior to 0.19, simulacra's duration was significantly longer.
- Prior to 0.17, the spell would turn all corpses in line of sight into Simulacra. Some monsters were also able to cast the spell.
- Prior to 0.16, you needed to wield a chunk of meat to cast Simulacrum.
- Between versions 0.11 and 0.14, Simulacrum could be cast on wielded carnivorous food items.