Difference between revisions of "Lochaber axe"
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==Desirability== | ==Desirability== | ||
− | The '''lochaber axe''' | + | The '''lochaber axe''' combines [[reaching]] and [[cleaving]] for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage [[brand]], meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically use, swinging slower and even less accurate than a base bardiche. It is also a two-hander in the first place. So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one. |
==History== | ==History== |
Revision as of 07:32, 23 August 2022
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
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This brutal weapon, long thought lost to history, combines the extended reach of a polearm with the cleaving sharpness of an axe. |
+5 lochaber axe (modified bardiche; 19 damage, -7 accuracy, base delay 20)
Cleaves all targets within two tiles
Uses the higher of Axes or Polearms skill
Desirability
The lochaber axe combines reaching and cleaving for an extremely impressive supercleave. However, the stipulations make it less effective than it may seem. It has no damage brand, meaning it suffers in comparison to other two-handers. It requires a lot of skill to practically use, swinging slower and even less accurate than a base bardiche. It is also a two-hander in the first place. So outside of extremely crowded situations, it's more of a flashy weapon than a general purpose one.
History
- The lochaber axe was reintroduced in 0.29 as an unrand artefact.
- In 0.4, lochaber axes were renamed into bardiches.
- This weapon was introduced in 0.1.