|A long pole with an enormous, cleaving blade on one end.|
This weapon falls into the 'Polearms' category. It is a two handed weapon.
The bardiche is the largest, slowest, and most powerful polearm available. Due to their massive base damage, they perform particularly well with freezing, speed, or holy wrath brands. Unfortunately, they require two hands to wield and a whopping 26 Polearms skill to attack at min delay, so many players will get better performance throughout much of the game wielding a glaive or demon trident and shield instead. If you have plenty of experience to spare, you may wish to upgrade to a bardiche later in the game, particularly if you're playing a merfolk and wish to take advantage of their phenomenal Polearms aptitudes, but doing so is by no means necessary to create a character capable of winning.
Since bardiches are chopping weapons, they are liable to chop off hydra heads.
Prior to 0.10, these lacked innate reaching.
|Axes||Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe|
|Bows||Shortbow (Arrow) • Longbow (Arrow)|
|Crossbows||Arbalest (Bolt) • Hand crossbow (Bolt) • Triple crossbow (Bolt)|
|Maces & Flails||Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace • Morningstar • Rod • Sacred scourge • Whip|
|Long Blades||Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword|
|Polearms||Bardiche • Demon trident • Glaive • Halberd • Scythe • Spear • Trident • Trishula|
|Short Blades||Dagger • Quick blade • Rapier • Short sword|
|Slings||Fustibalus (Sling bullet, Stone) • Hunting sling (Sling bullet, Stone)|
|Staves||Lajatang • Magical staff • Quarterstaff|
|Throwing||Blowgun (Needle) • Javelin • Large rock • Stone • Throwing net • Tomahawk|