|A long pole with an enormous, cleaving blade on one end.|
This weapon falls into the 'Polearms' category. It is a two handed weapon.
The bardiche is the largest, slowest, and most powerful polearm available. Unfortunately, they require two hands to wield and a whopping 26 Polearms skill to attack at min delay, so many players will get better performance throughout much of the game wielding a glaive or demon trident and shield instead. If you have plenty of experience to spare, you may wish to upgrade to a bardiche later in the game, particularly if you're playing a merfolk and wish to take advantage of their phenomenal Polearms aptitudes, but doing so is by no means necessary to create a character capable of winning.
Since bardiches are chopping weapons, they are liable to chop off hydra heads.
Prior to 0.10, these lacked innate reaching.
|Axes||Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe|
|Bows||Shortbow (Arrow) • Longbow (Arrow)|
|Crossbows||Arbalest (Bolt) • Hand crossbow (Bolt) • Triple crossbow (Bolt)|
|Maces & Flails||Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace • Morningstar • Sacred scourge • Whip|
|Long Blades||Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword|
|Polearms||Bardiche • Demon trident • Glaive • Halberd • Scythe • Spear • Trident • Trishula|
|Short Blades||Dagger • Quick blade • Rapier • Short sword|
|Slings||Fustibalus (Sling bullet, Stone) • Hunting sling (Sling bullet, Stone)|
|Staves||Lajatang • Magical staff • Quarterstaff|
|Throwing||Blowgun (Needle) • Javelin • Large rock • Stone • Throwing net • Tomahawk|