Polearms

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Version 0.20: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

The Polearms skill denotes how well your character uses long hafted weapons. These weapons tend to deal less damage than other weapon types, and are often very bulky and slow to attack with, but they make up for this by having an inherent reaching ability that stacks with brands. It crosstrains with the Axes skill and the Staves skill.

Contents

Aptitudes

Ba Ce DD DE Dg Ds Dr Fe Fo Gr Gh Ha HE HO Hu Ko Mf Mi Mu Na Op Og Sp Te Tr Vp VS
0 -1 -1 -3 -1 -1 0 N/A 0 -1 -1 -1 -2 1 0 -2 4 2 -2 0 0 0 -3 1 -2 -1 -1

The average aptitude of all species, excluding coloured draconian, is -0.577.

List of Polearms

Name Dam Hit Speed Hands Size Missile Throw Dam Type Prob
Spear 6 4 11 One Little None No Piercing 10
Trident 9 1 13 One Medium None No Piercing 10
Halberd 13 -3 15 Two Large None No Chopping (Piercing) 10
Scythe 14 -4 20 Two Large None No Slicing 10
Demon trident 12 1 13 One Medium None No Piercing 2
Trishula 13 0 13 One Medium None No Piercing 0
Glaive 15 -3 17 Two Large None No Chopping 10
Bardiche 18 -6 20 Two Large None No Chopping 2

History

Prior to 0.10, polearms could only reach if they had the reaching brand, which any of them were eligible for.

See Also

Skills
Melee Short BladesLong BladesAxesMaces & FlailsPolearmsStavesUnarmed Combat
Ranged BowsCrossbowsThrowingSlings
Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocations
Spell Schools AirCharmsConjurationsEarthFireHexesIceNecromancyPoisonSummoningTranslocationsTransmutations