Difference between revisions of "Reaver"
(0.30) |
m |
||
| Line 6: | Line 6: | ||
==Starting Equipment== | ==Starting Equipment== | ||
Some [[species]] may receive different items based on their unique restrictions. | Some [[species]] may receive different items based on their unique restrictions. | ||
| − | *+0 [[weapon of choice]] ([[short sword]], [hand axe]], [[spear]], [[short sword]] or [[mace]]) | + | *+0 [[weapon of choice]] ([[short sword]], [[hand axe]], [[spear]], [[short sword]] or [[mace]]) |
*+0 [[leather armour]] | *+0 [[leather armour]] | ||
| − | |||
==Starting Skills== | ==Starting Skills== | ||
Revision as of 20:54, 27 December 2022
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
| Reavers have an assortment of powerful, but highly situational, conjurations to draw upon when their skill in melee is insufficient. They start with a simple weapon of their choice and leather armour. |
Reavers are warriors who learn Conjurations (destructive magic) in order to complement their deadliness in combat.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 weapon of choice (short sword, hand axe, spear, short sword or mace)
- +0 leather armour
Starting Skills
These are adjusted by your species' aptitudes.
- Fighting: 2
- Chosen Weapon's Skill: 3
- Dodging: 2
- Spellcasting: 2
- Conjurations: 3
Available Spells
Reavers start with the Kiss of Death spell memorised.
History
- The reaver background will be reintroduced in 0.30, with an entirely new set of spells.
- Reaver was removed in version 0.8. This verison could start with the Book of Conjurations (Ice) or Book of Conjurations (Fire).