Difference between revisions of "Slick slippers"
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{{flavour|Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind.}} | {{flavour|Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind.}} | ||
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[[File:Slick slippers.png]] '''''the Slick Slippers''''' | [[File:Slick slippers.png]] '''''the Slick Slippers''''' | ||
+ | +2 [[boot]]s<br> | ||
Make all damaging melee attacks [[trample]] their wearer backward (immune when climbing [[stair]]s)<br> | Make all damaging melee attacks [[trample]] their wearer backward (immune when climbing [[stair]]s)<br> | ||
− | Provide immunity to [[constriction]], [[engulf]]ing, | + | Provide immunity to [[constriction]], [[engulf]]ing, [[web]]s, and [[throwing net]]s.<br> |
+ | +4 [[EV]] | ||
==Desirability== | ==Desirability== | ||
− | A "freedom of movement" style effect is desirable | + | A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like [[Spider]] (webs) and [[Shoals]] (nets). The +4 EV is a welcome bonus. |
+ | |||
+ | The Slippery effect is a general downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into [[water]], and your position can often be worse. Slippery is unreliable: since you must be damaged in order for it to proc, dodging an attack means you won't get pushed back. However, if you can manage fights / positioning well, then most of its negatives can be removed. Fighting with your back against a wall (or another monster) will prevent you from being pushed back. | ||
==History== | ==History== | ||
− | *The Slick slippers | + | *The Slick slippers were added in [[0.30]]. |
==References== | ==References== | ||
<references/> | <references/> | ||
− | |||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Boots]] | [[Category:Boots]] |
Revision as of 05:18, 6 May 2023
- This page is a stub. You could probably expand this page should you wish to do so.
Crafted from the tanned, smooth hide of a Western Skyshark, these slippers are astonishingly comfortable. They lack the protective benefits of a good pair of boots, but they can get their wearers out of almost any bind. |
+2 boots
Make all damaging melee attacks trample their wearer backward (immune when climbing stairs)
Provide immunity to constriction, engulfing, webs, and throwing nets.
+4 EV
Desirability
A "freedom of movement" style effect is desirable throughout the game, especially in places where constriction is common, like Spider (webs) and Shoals (nets). The +4 EV is a welcome bonus.
The Slippery effect is a general downside. Being forced to move, at seemingly random intervals, can cause a lot of problems. You can be forced off staircases, you can be forced onto traps or into water, and your position can often be worse. Slippery is unreliable: since you must be damaged in order for it to proc, dodging an attack means you won't get pushed back. However, if you can manage fights / positioning well, then most of its negatives can be removed. Fighting with your back against a wall (or another monster) will prevent you from being pushed back.
History
- The Slick slippers were added in 0.30.