Difference between revisions of "Vitrify"

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For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.
 
For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.
  
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{{monsters with spell}}
The following enemies cast Vitrify:
 
*{{monsterlink|arcanist}}
 
*{{monsterlink|cacodemon}}
 
*{{monsterlink|great orb of eyes}}
 
  
 
The following monsters don't have the Vitrify spell, but can apply the Fragile status to a target without a willpower check.
 
The following monsters don't have the Vitrify spell, but can apply the Fragile status to a target without a willpower check.
 
*{{monsterlink|Killer Klown}}
 
*{{monsterlink|Killer Klown}}
*{{monsterlink|floating eye}}
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*{{monsterlink|glass eye}}
  
 
==See Also==
 
==See Also==

Revision as of 21:14, 16 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources.

Vitrify is a monster-only spell that applies the Fragile status to a target, if the target fails a willpower check. Fragile increases all damage you take by +50%, rounded down. This stacks with the modifier from Harm.

For players, Fragile's duration is 8-18 turns per cast, up to 50 turns. For monsters, the status lasts 8-16 turns.

The following enemies cast Vitrify:

The following monsters don't have the Vitrify spell, but can apply the Fragile status to a target without a willpower check.

See Also

History

  • This spell was added in 0.31.