Difference between revisions of "Ring of slaying"

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{{flavour|This ring increases or decreases the hand-to-hand and missile combat skills of its wearer.}}
 
{{flavour|This ring increases or decreases the hand-to-hand and missile combat skills of its wearer.}}
  
A '''±X, ±Y ring of slaying''' affects [[accuracy]] by X and [[damage]] dealt by Y in the same format as weapon enchantments. It will affect both melee and ranged combat, but not magic.  
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A '''±X, ±Y ring of slaying''' affects [[accuracy]] by X and [[damage]] dealt by Y in the same format as weapon enchantments. It will affect both melee (including unarmed) and ranged combat, but not magic.  
  
 
The best possible rings of slaying are (+0, +9) and (+7,+7).
 
The best possible rings of slaying are (+0, +9) and (+7,+7).

Revision as of 18:34, 9 November 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.


Type Jewellery
Name Ring of slaying
Icon Ring of slaying.png
This ring increases or decreases the hand-to-hand and missile combat skills of its wearer.

A ±X, ±Y ring of slaying affects accuracy by X and damage dealt by Y in the same format as weapon enchantments. It will affect both melee (including unarmed) and ranged combat, but not magic.

The best possible rings of slaying are (+0, +9) and (+7,+7).

A similar effect occasionally appears on artefact jewellery and armour, where it will be described as "It affects your (accuracy|damage dealing abilities)" and notated as "Acc+x" or "Dam+x". This effect, often referred to as slaying, is functionally identical to a ring of slaying.

History

Prior to 0.10, slaying was more powerful as it was included before the weapon skill multiplier.