Difference between revisions of "Call Lost Souls"

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{{flavour|Summons multiple necromantic spectres. These lost souls can enter the bodies of more powerful undead to bring them back from brink of demise, or turn dying living creatures into spectral versions of themselves.}}
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'''Call Lost Souls''' is a monster-only spell which summons 2-3 [[lost soul]], usually two. These souls can sacrifice themselves in order to revive a recently killed [[natural]] or [[undead]] ally, fully restoring their health and clearing status effects. Monsters with natural [[holiness]] will be given the 'ghostly' status when revived, which gives them undead resistances (rPois+++, rN+++, rTorm, rDrown, rHoly-) and makes them unable to be revived by a lost soul again. Monsters that are undead by default (apart from derived undead) can be revived an unlimited amount of times and will not gain the ghostly status when doing so. Weaker monsters may not be revived when dying.
 
'''Call Lost Souls''' is a monster-only spell which summons 2-3 [[lost soul]], usually two. These souls can sacrifice themselves in order to revive a recently killed [[natural]] or [[undead]] ally, fully restoring their health and clearing status effects. Monsters with natural [[holiness]] will be given the 'ghostly' status when revived, which gives them undead resistances (rPois+++, rN+++, rTorm, rDrown, rHoly-) and makes them unable to be revived by a lost soul again. Monsters that are undead by default (apart from derived undead) can be revived an unlimited amount of times and will not gain the ghostly status when doing so. Weaker monsters may not be revived when dying.
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*Prior to [[0.31]], this spell was known as '''Call Lost Soul''' and could summon only one soul at a time.
 
*Prior to [[0.31]], this spell was known as '''Call Lost Soul''' and could summon only one soul at a time.
 
*Call Lost Soul was added in [[0.13]].
 
*Call Lost Soul was added in [[0.13]].
 
[[Category:Monster spells]]
 

Latest revision as of 21:35, 24 May 2026

Version 0.33: This article may not be up to date for the latest stable release of Crawl.
Call lost souls.png Call Lost Souls
Casting noise 5
Spell noise 0
Flags Monster, Unholy
Summons some necromantic spectres. These lost souls can enter the bodies of more powerful undead to bring them back from brink of demise, or turn dying living creatures into ghostly versions of themselves.

Call Lost Souls is a monster-only spell which summons 2-3 lost soul, usually two. These souls can sacrifice themselves in order to revive a recently killed natural or undead ally, fully restoring their health and clearing status effects. Monsters with natural holiness will be given the 'ghostly' status when revived, which gives them undead resistances (rPois+++, rN+++, rTorm, rDrown, rHoly-) and makes them unable to be revived by a lost soul again. Monsters that are undead by default (apart from derived undead) can be revived an unlimited amount of times and will not gain the ghostly status when doing so. Weaker monsters may not be revived when dying.

The following enemies cast Call Lost Souls:

History

  • Prior to 0.31, this spell was known as Call Lost Soul and could summon only one soul at a time.
  • Call Lost Soul was added in 0.13.