Difference between revisions of "Tendrils"
Bisonbison (talk | contribs) |
(Clarified when you attempt to disarm. Where does the weapon go once you've disarmed them?) |
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|Rank||Effect||Flavor | |Rank||Effect||Flavor | ||
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− | |1||20% chance of disarm | + | |1||20% chance of passively attempting to disarm opponents who strike you with a weapon.||Thin tendrils of slime have grown from your body. |
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
− | Disarm logic: | + | Disarm logic: The attacker is disarmed if X > attacker's [[hit dice|HD]] (or the attacker's HD*1.5 for enemies with [[:Category:Fighter|fighter flag]]). X is random number between 1 and the player's [[STR]] or [[DEX]] (whichever is greater). |
|- style="font-style:italic;" | |- style="font-style:italic;" | ||
| colspan="3" | | | colspan="3" | |
Revision as of 21:45, 21 November 2013
Rank | Effect | Flavor |
1 | 20% chance of passively attempting to disarm opponents who strike you with a weapon. | Thin tendrils of slime have grown from your body. |
Disarm logic: The attacker is disarmed if X > attacker's HD (or the attacker's HD*1.5 for enemies with fighter flag). X is random number between 1 and the player's STR or DEX (whichever is greater). | ||