Difference between revisions of "Inhibited Regeneration"
Bisonbison (talk | contribs) |
DC Malleus (talk | contribs) (Updated effects and flavours for 0.14 changes) |
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|Rank||Effect||Flavor | |Rank||Effect||Flavor | ||
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− | |1||[[Regeneration rate]] decreased | + | |1||[[Regeneration rate]] decreased by 50% when enemies in LoS||You heal slowly when monsters are visible. |
|- | |- | ||
− | |2||[[Regeneration rate]] decreased | + | |2||[[Regeneration rate]] decreased by 100% when enemies in LoS||You do not heal naturally when monsters are visible. |
|- | |- | ||
|3||[[Regeneration rate]] = 0||You do not heal naturally. | |3||[[Regeneration rate]] = 0||You do not heal naturally. |
Revision as of 01:52, 30 April 2014
Rank | Effect | Flavor |
1 | Regeneration rate decreased by 50% when enemies in LoS | You heal slowly when monsters are visible. |
2 | Regeneration rate decreased by 100% when enemies in LoS | You do not heal naturally when monsters are visible. |
3 | Regeneration rate = 0 | You do not heal naturally. |
This mutation also affects the recovery rate of stat loss. At rank 3, you will be unable the recover HP or attributes naturally. | ||
Species notes: Ghouls start at rank 1, Deep Dwarves start at rank 3. | ||