Difference between revisions of "Wizard mode"
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Revision as of 06:43, 24 December 2012
Wizard mode is a way for players to create a character and modify it freely. The player can modify the race, experience level, skill levels, and items of the character. They can add money, monsters, portals, shops, and stairs to levels. In this mode the player can go down to zero health, and then if the player chooses to, have their health returned to maximum.
Wizmode is invaluable for researching items, monsters, species, backgrounds, gods, branches, vaults, and general game mechanics. Performing experiments in wizmode is an excellent way to contribute to this wiki – please edit our pages and add what you have learned!
Contents
Entering wizard mode
When you enter wizmode, the game that you are currently in will have its score invalidated. To get to this mode, type '&' once inside of the game (past the class choosing screen).
WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode?
Press 'Y' to confirm, then press '?' to list the commands.
Command list (0.10)
Player stats
A : set all skills to a level Ctrl-D : change enchantments/durations g : exercise a skill Ctrl-L : change experience level r : change character's species s : gain 20000 skill points S : set skill to level x : gain an experience level $ : get 1000 gold ] : get a mutation _ : gain religion ^ : set piety to a value @ : set Str Int Dex Z : gain lots of Zot Points
Create level features
l : make an entrance to labyrinth L : place a vault by name p: make entrance to pandemonium P : make a portal T : make a trap < / > : create up/down staircase ( : turn cell into feature \ : make a shop
c : card effect h/H : heal yourself (super-Heal) Ctrl-H : set hunger rate X : make Xom do something now z : cast spell by number/name W : god wrath w : god mollification Ctrl-V : toggle xray vision
D : detect all monsters G : dismiss all monsters m/M : create monster by number/name " : list monsters
a : acquirement C : (un)curse item i/I : identify/unidentify inventory o / % : create an object t : tweak object properties v : show gold value of an item - : get a god gift | : create all predefined artefacts + : make randart from item ' : list items J : Jiyva off-level sacrifice
Ctrl-A : generate new abyss area b : controlled blink Ctrl-B : controlled teleport B : banish yourself to the Abyss k : shift section of a labyrinth R : change monster spawn rate Ctrl-S : change Abyss speed u / d : shift up/down one level ~ : go to a specific level : : find branches and overflow temples in the dungeon ; : list known levels and counters { : magic mapping } : detect all traps on level ) : change Shoals' tide speed Ctrl-E : dump level builder information Ctrl-R : regenerate current level
Debugging commands
f : player combat damage stats F : combat stats with fsim_kit Ctrl-F : combat stats (monster vs PC) Ctrl-I : item generation stats O : measure exploration time Ctrl-T : enter in-game Lua interpreter Ctrl-X : Xom effect status
Other wizard commands
(not prefixed with &!)
x? : list targeted commands X? : list map-mode commands