Difference between revisions of "Serpent of Hell"
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==History== | ==History== | ||
− | In 0.16 the Serpent of Hell will receive a considerable buff, gaining two extra heads each capable of breathing/attacking individually. | + | In [[0.16]] the Serpent of Hell will receive a considerable buff, gaining two extra heads each capable of breathing/attacking individually. |
In ancient versions of ''Crawl'', the Serpent of Hell did not appear as a unique monster, but rather as a generic one that could be found in considerable numbers guarding the lowest level of [[Gehenna]]. While they may have had fewer [[HP]], the fact they could appear in considerable numbers made them more dangerous than the single monster ever is: facing multiple 20-HD hellfire-casting dragons at a time was often a quick death. | In ancient versions of ''Crawl'', the Serpent of Hell did not appear as a unique monster, but rather as a generic one that could be found in considerable numbers guarding the lowest level of [[Gehenna]]. While they may have had fewer [[HP]], the fact they could appear in considerable numbers made them more dangerous than the single monster ever is: facing multiple 20-HD hellfire-casting dragons at a time was often a quick death. |
Revision as of 14:09, 12 September 2015
The Serpent of Hell is a unique demonic dragon which can be found guarding one of the four branches of Hell. Its attributes and breath attacks vary based on where you encounter it.
Are you looking for:
- The fiery Serpent of Gehenna?
- The frozen Serpent of Cocytus?
- The metal Serpent of the Iron City of Dis?
- The spectral Serpent of Tartarus?
History
In 0.16 the Serpent of Hell will receive a considerable buff, gaining two extra heads each capable of breathing/attacking individually.
In ancient versions of Crawl, the Serpent of Hell did not appear as a unique monster, but rather as a generic one that could be found in considerable numbers guarding the lowest level of Gehenna. While they may have had fewer HP, the fact they could appear in considerable numbers made them more dangerous than the single monster ever is: facing multiple 20-HD hellfire-casting dragons at a time was often a quick death.