Difference between revisions of "Plutonium sword"
(Update description. Set version to 0.17. Fix stealth value.) |
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− | {{ | + | {{version017}} |
− | {{flavour|A triple sword made of weird glowing metal. | + | {{flavour|A triple sword made of weird glowing metal. It irradiates those it strikes, causing a range of unpredictable effects — if they survive the impact of the blade itself, that is.}} |
[[File:Plutonium_sword.png]] '''''the +14 plutonium sword''''' | [[File:Plutonium_sword.png]] '''''the +14 plutonium sword''''' | ||
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Causes heavy [[magic contamination]] when unwielded<br> | Causes heavy [[magic contamination]] when unwielded<br> | ||
[[Chaotic]]<br> | [[Chaotic]]<br> | ||
− | - | + | -50 [[stealth]] |
==Desirability== | ==Desirability== | ||
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==History== | ==History== | ||
− | + | In [[0.15]], the enchantment was changed from +12, +16 to +14. Stealth penalty was increased to -50 from -20. | |
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− | In [[0.15]], the enchantment was changed from +12, +16 to +14. | ||
In versions [[0.14]] and [[0.15]], it was a [[claymore]] instead of a [[triple sword]]. | In versions [[0.14]] and [[0.15]], it was a [[claymore]] instead of a [[triple sword]]. |
Revision as of 13:18, 18 December 2015
A triple sword made of weird glowing metal. It irradiates those it strikes, causing a range of unpredictable effects — if they survive the impact of the blade itself, that is. |
+14 triple sword
Inflicts Transmutations miscast effects on enemies on 20% of strikes
Causes heavy magic contamination when unwielded
Chaotic
-50 stealth
Desirability
The plutonium sword combines extremely brutal damage output with occasionally awesome miscast effects (irresistible damage, polymorph, confusion, petrification, malmutate) and a nasty magic contamination dose every time you unwield the thing. While it's hard to pass up its staggering damage output, randomly polymorphing opponents will occasionally turn harmless enemies into deadly foes mid-fight. Make sure you have a few potions of cancellation on hand before unwielding it; each potion you quaff will reduce your contamination by a small but significant amount.
History
In 0.15, the enchantment was changed from +12, +16 to +14. Stealth penalty was increased to -50 from -20.
In versions 0.14 and 0.15, it was a claymore instead of a triple sword.
Prior to 0.12, this sword would curse itself when wielded and contaminated you lightly every turn you held it. Combined with the fact that it did not inflict Transmutation miscast effects, this made it extremely hazardous and much less desirable to use.