Difference between revisions of "Potion of lignification"
(updated to 0.17) |
(updated to 0.18, not changed) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version|018}} |
{{flavour|A potion which temporarily transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree is quite resilient, although cannot retreat in any way.}} | {{flavour|A potion which temporarily transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree is quite resilient, although cannot retreat in any way.}} | ||
Revision as of 21:06, 23 May 2016
Version 0.18: This article may not be up to date for the latest stable release of Crawl.
A potion which temporarily transforms the imbiber into an animated tree with branches capable of holding weapons. Such a tree is quite resilient, although cannot retreat in any way. |
Quaffing a potion of lignification transforms you into Tree Form for a little while. As a tree, you cannot move, blink, or teleport, and your EV is reduced to almost nothing. You can read scrolls, cast spells, wield weapons, and zap wands, however, and you are granted significant physical defense and plant resistances (rPois, rN+++, rTorment), as well as an immediate boost in satiation to Satiated. Ghouls and vampires below full are unaffected, while followers of Zin incur a piety loss and penance if they knowingly drink this potion.
Tips & Tricks
- The HP gain and associated boost to regeneration rate you receive upon quaffing could be the difference between life and death, if you are lethally poisoned with no access to curing. A potion of lignification can also greatly assist you if used at the start of a battle with highly venomous enemies.
- The power this potion can provide early game is considerable; the AC and GDR will make you nigh invulnerable to virtually any early game foe, the strength and to-hit bonus will give you considerable punch in melee, and the +50% HP and improved regeneration rate will make dying more difficult, until it runs out. Being unable to move has many problems of its own though; foes that attack from range will have their way with you.
- The virtual immunity to negative energy granted by being in Tree Form can make battles with enemies that rely on draining or torment much simpler.
History
Prior to 0.15, you could not quaff potions, eat, or speak while in Tree Form.
Potions of lignification were added in 0.14, replacing potions of slowing.