Difference between revisions of "Fencer's gloves"
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Cacophonie (talk | contribs) (Update to 0.19, add some desirability notes) |
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− | {{version| | + | {{version|019}} |
− | {{flavour|A pair of gloves made of white silk. They | + | {{flavour|A pair of gloves made of white silk. They have a natural affinity with the riposte, allowing their wielder to retaliate against some missed attacks with any weapon, or to retaliate against all attacks when using a long blade.}} |
[[File:Fencer's_gloves.png]] '''''the +2 pair of fencer's gloves''''' | [[File:Fencer's_gloves.png]] '''''the +2 pair of fencer's gloves''''' | ||
+2 [[gloves]] | +2 [[gloves]] | ||
− | |||
+6 [[dexterity]]<br> | +6 [[dexterity]]<br> | ||
− | [[ | + | Allows [[riposte]] <br> |
==Desirability== | ==Desirability== | ||
− | + | Thirty-three percent chance of a free hit with any [[melee weapon]] when a monster misses is quite novel, especially with highly enchanted or vampiric weapons. On the other hand, monster miss chance largely depends on [[SH]] and [[EV]], so high-EV characters will find themselves landing free hits often while heavily armoured and/or shield-proficient characters will find that the riposte triggering very infrequently. | |
==History== | ==History== | ||
+ | Prior to [[0.19]], Fencer's gloves gave +4 boosts to [[Long Blades]] and [[Short Blades]] skills and increased [[EV]] by 3. | ||
+ | |||
Prior to [[0.17]], these gloves gave +2 [[slaying]] instead of the skill bonuses. | Prior to [[0.17]], these gloves gave +2 [[slaying]] instead of the skill bonuses. | ||
Revision as of 01:45, 22 November 2016
Version 0.19: This article may not be up to date for the latest stable release of Crawl.
A pair of gloves made of white silk. They have a natural affinity with the riposte, allowing their wielder to retaliate against some missed attacks with any weapon, or to retaliate against all attacks when using a long blade. |
the +2 pair of fencer's gloves
+2 gloves
Desirability
Thirty-three percent chance of a free hit with any melee weapon when a monster misses is quite novel, especially with highly enchanted or vampiric weapons. On the other hand, monster miss chance largely depends on SH and EV, so high-EV characters will find themselves landing free hits often while heavily armoured and/or shield-proficient characters will find that the riposte triggering very infrequently.
History
Prior to 0.19, Fencer's gloves gave +4 boosts to Long Blades and Short Blades skills and increased EV by 3.
Prior to 0.17, these gloves gave +2 slaying instead of the skill bonuses.
Prior to 0.15, these gloves gave only +3 to dexterity, and added +8 to accuracy rather than +2 slaying.