Difference between revisions of "Forge Lightning Spire"

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==Effect==
 
==Effect==
An immobile lightning spire that shoots bolts of lightning will be placed the targetted location, within two square radius of the caster. The location must be empty, and not [[deep water]] or [[lava]]. Higher [[spell power]] makes the spire more powerful.
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An immobile lightning spire that shoots bolts of electricity will be placed the targetted location, within two square radius of the caster. The location must be empty, and not [[deep water]] or [[lava]]. Higher [[spell power]] makes the spire more powerful.
  
 
[[Hit dice]] of the lightning spire is ''<power> / 10'' (but at least 1).<ref>{{source ref|0.19.0|spl-summoning.cc|972}}</ref>
 
[[Hit dice]] of the lightning spire is ''<power> / 10'' (but at least 1).<ref>{{source ref|0.19.0|spl-summoning.cc|972}}</ref>

Revision as of 14:00, 24 November 2016

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
Forge lightning spire.png Forge Lightning Spire
Level 4
School1 Air
School2 Forgecraft
Source(s) Codex of Conductivity
Book of Storms
Casting noise 4
Spell noise 0
Power Cap 100
Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it.

Summon Lightning Spire is a level 4 Air/Summoning spell which summons a lightning spire.

Effect

An immobile lightning spire that shoots bolts of electricity will be placed the targetted location, within two square radius of the caster. The location must be empty, and not deep water or lava. Higher spell power makes the spire more powerful.

Hit dice of the lightning spire is <power> / 10 (but at least 1).[1]

The construct lasts for around 18 turns, regardless of the spell power.

Strategy

  • If positioned correctly, lightning spire can hit doublezaps on monsters.
  • The spire will avoid shooting allies, including you, unless they are electricity resistant. So make sure to position yourself and your allies in a way that allows the spire to remain effective.

History

Added in 0.14.

References