Difference between revisions of "Inhibited Regeneration"
(AFAICT this isn't true now stat recovery is XP-gated (certainly not of DD...)) |
(Update - now just 1 rank.) |
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|Rank||Effect||Flavor | |Rank||Effect||Flavor | ||
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− | |1||[[Regeneration | + | |1||[[Regeneration]] decreased by 50% when enemies in LoS||You do not regenerate when monsters are visible. |
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| colspan="3" | | | colspan="3" | | ||
− | '''Species notes:''' [[Ghoul]]s start at rank 1 | + | '''Species notes:''' [[Ghoul]]s start at rank 1. |
+ | | colspan="3" | | ||
+ | Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped. | ||
|- style="font-style:italic;" | |- style="font-style:italic;" | ||
| colspan="3" | | | colspan="3" | |
Revision as of 20:38, 1 February 2018
Rank | Effect | Flavor | ||||||
1 | Regeneration decreased by 50% when enemies in LoS | You do not regenerate when monsters are visible. |
Species notes: Ghouls start at rank 1. |
Prior to 0.20, this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped. | ||||