Difference between revisions of "Harm"
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Revision as of 08:36, 30 May 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
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Harm is an ego that can appear on scarves and random artefacts. It amplifies the damage dealt by the player by 30%, but also amplifies the damage received by 20%. This effect applies to all forms of damage, including torment. The damage is increased after AC and resistances are accounted for, but before deep dwarf damage shaving.
History
- Prior to 0.25, harm appeared on amulets of harm, which would drain the wearer upon removal.