Difference between revisions of "Harm"

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Revision as of 08:36, 30 May 2020

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Harm is an ego that can appear on scarves and random artefacts. It amplifies the damage dealt by the player by 30%, but also amplifies the damage received by 20%. This effect applies to all forms of damage, including torment. The damage is increased after AC and resistances are accounted for, but before deep dwarf damage shaving.

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