Difference between revisions of "Shield (stat)"

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(Condensation shield and the helm card are both long gone)
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''This page is about the Shield [[stat]]. For the player [[skill]], see [[Shields (skill)]].''
 
''This page is about the Shield [[stat]]. For the player [[skill]], see [[Shields (skill)]].''
  
'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields]] skill; magical shields are unaffected.
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'''SH''' is one of your three physical defenses, along with [[AC]] and [[EV]]. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the [[Shields (skill)|Shields]] skill; magical shields are unaffected.
  
 
You can raise your Shield stat through the following means:
 
You can raise your Shield stat through the following means:

Revision as of 05:41, 9 July 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.

This page is about the Shield stat. For the player skill, see Shields (skill).

SH is one of your three physical defenses, along with AC and EV. It allows you to completely negate physical attacks (both melee and ranged) and some magical attacks. Unlike AC and EV, you have no innate SH score. SH gained from wearing a physical shield is governed by the Shields skill; magical shields are unaffected.

You can raise your Shield stat through the following means:

For more details, see the Shields page.