Difference between revisions of "Archmagi (ego)"
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This ego is useful to help maximize spellpower. It serves no purpose on spells which have reached the power cap. Also note that spellpower is gained with diminishing returns. If you're already at high spellpower, you'll receive a smaller percent boost from Archmagi. | This ego is useful to help maximize spellpower. It serves no purpose on spells which have reached the power cap. Also note that spellpower is gained with diminishing returns. If you're already at high spellpower, you'll receive a smaller percent boost from Archmagi. | ||
− | + | Useful for [[Hexes]], due to how [[willpower]] checks work. Also good for damaging spells, since it lets you kill enemies faster, making you safer and saving MP. | |
==History== | ==History== |
Revision as of 21:51, 2 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
It increases the power of its wearer's magical spells. |
The Archmagi ego acts as an enhancer for all spells, increasing your spell power by up to 50%. It does not make spells any easier to cast.
Sources
The archmagi ego can be found on:
- Robes, including the unrandart Robe of Folly
- the orange crystal plate armour
- the ring of the Mage
Strategy
This ego is useful to help maximize spellpower. It serves no purpose on spells which have reached the power cap. Also note that spellpower is gained with diminishing returns. If you're already at high spellpower, you'll receive a smaller percent boost from Archmagi.
Useful for Hexes, due to how willpower checks work. Also good for damaging spells, since it lets you kill enemies faster, making you safer and saving MP.
History
- Prior to 0.27, this ego couldn't be found on randart robes.
- Prior to 0.26, this ego was found on the Majin-Bo.
- In ancient versions of Crawl, before 0.8, this ego reduced spell failure rates in addition to increasing spell power, but it also reduced XP gain to 1/4 of normal, providing a serious threat of undertraining to most characters.