Difference between revisions of "Rollpage"
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When moving directly towards an enemy, you'll move 2 spaces instead of one.<br>Does not stack with other sources of Rampaging.<br> When making a rampage move, set a "heal duration" for 3-7 turns. Then, increase regeneration by: | When moving directly towards an enemy, you'll move 2 spaces instead of one.<br>Does not stack with other sources of Rampaging.<br> When making a rampage move, set a "heal duration" for 3-7 turns. Then, increase regeneration by: | ||
*MP: <code>(turns_remaining + 1) * 0.33</code> MP/turn. | *MP: <code>(turns_remaining + 1) * 0.33</code> MP/turn. | ||
− | *HP: <code>(turns_remaining +1) * 0.65</code> HP/turn. | + | *HP: <code>(turns_remaining + 1) * 0.65</code> HP/turn. |
− | When making multiple rampage moves, the heal duration does not stack - it is reset if | + | When making multiple rampage moves, the heal duration does not stack - it is reset if the current duration is lower than the new one. |
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| colspan="3" | | | colspan="3" | |
Revision as of 03:40, 15 January 2024
Rank | Effect | Flavor |
1 | Rampaging. Heal MP when making a rampage move. | You regenerate magic when rolling toward enemies. |
2 | Also heal HP when making a rampage move. | You regenerate magic and health when rolling toward enemies. |
When moving directly towards an enemy, you'll move 2 spaces instead of one.
When making multiple rampage moves, the heal duration does not stack - it is reset if the current duration is lower than the new one. | ||
Species notes: Exclusive to Armataurs. | ||
History
- Prior to 0.31, Rollpage only had 1 level, which only provided rampaging.