Difference between revisions of "Flash Freeze"
Patrick2011b (talk | contribs) m (+CBA and bump) |
m (bump) |
||
| Line 1: | Line 1: | ||
| − | {{ | + | {{version033}} |
{{Flavour|Freezes the air around a target, causing significant harm and slowing the target's movement. It has no effect on targets that are already frozen.}} | {{Flavour|Freezes the air around a target, causing significant harm and slowing the target's movement. It has no effect on targets that are already frozen.}} | ||
| − | '''Flash Freeze''' is a monster-only spell. It never misses, dealing 50% irresistible [[cold]] damage and inflicting the [[Frozen]] [[status effect]]. The Frozen status lasts for | + | '''Flash Freeze''' is a monster-only spell. It never misses, dealing 50% irresistible [[cold]] damage and inflicting the [[Frozen]] [[status effect]]. The Frozen status lasts for 3-5 turns and cannot be refreshed. |
{{monsters with spell}} | {{monsters with spell}} | ||
| Line 9: | Line 9: | ||
==History== | ==History== | ||
| − | + | *Prior to [[0.32]], Frozen lasted shorter (2-4 turns), and this spell couldn't damage targets that were already Frozen. | |
*Prior to [[0.30]], this spell was 60% irresistible. | *Prior to [[0.30]], this spell was 60% irresistible. | ||
*Prior to [[0.20]], there was the [[Dagger of Chilly Death]] unrandart, which could 'flash-freeze' the target on a successful hit. | *Prior to [[0.20]], there was the [[Dagger of Chilly Death]] unrandart, which could 'flash-freeze' the target on a successful hit. | ||
Revision as of 06:35, 4 July 2025
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
| Freezes the air around a target, causing significant harm and slowing the target's movement. It has no effect on targets that are already frozen. |
Flash Freeze is a monster-only spell. It never misses, dealing 50% irresistible cold damage and inflicting the Frozen status effect. The Frozen status lasts for 3-5 turns and cannot be refreshed.
The following enemies cast Flash Freeze:
- C
Antaeus (3d29 damage) - L
Josephina (3d28 damage) - k
Rime drake (3d13 damage) - D
Serpent of Hell (Cocytus) (3d24 damage)
Other possible sources are the wrath of Vehumet and Makhleb.
History
- Prior to 0.32, Frozen lasted shorter (2-4 turns), and this spell couldn't damage targets that were already Frozen.
- Prior to 0.30, this spell was 60% irresistible.
- Prior to 0.20, there was the Dagger of Chilly Death unrandart, which could 'flash-freeze' the target on a successful hit.
- Prior to 0.19, Flash Freeze was one of the possible magical effects of the Legendary Destruction spell.
- This spell was added in 0.14.