Difference between revisions of "Phase Shift"
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{{Spell | {{Spell | ||
|name=Phase Shift | |name=Phase Shift | ||
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|school3= | |school3= | ||
|sources=<div> | |sources=<div> | ||
− | * [[Book of the Warp]] | + | *[[Book of the Warp]] |
− | * [[Book of Dreams]] | + | *[[Book of Dreams]] |
</div> | </div> | ||
|castingnoise=4 | |castingnoise=4 | ||
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{{Flavour|This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.}} | {{Flavour|This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely.}} | ||
+ | '''Phase Shift''' is a level 5 [[Translocation]] spell that temporarily boosts your [[evasion]] by 8. Its duration is determined by your [[spell power]], but is fairly short regardless, maxing out at 30 turns. | ||
− | + | ==Strategy== | |
+ | Although too expensive and short lived to keep up constantly, +8 EV can make a big difference in single fights with dangerous opponents. Use it while waiting for the enemy to move into range. |
Revision as of 22:04, 4 March 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
Phase Shift | |
---|---|
Level | 5 |
School1 | Translocation |
Source(s) | |
Casting noise | 4 |
Spell noise | 0 |
This spell allows the caster to phase in and out of the material plane, allowing them to occasionally avoid blows entirely. |
Phase Shift is a level 5 Translocation spell that temporarily boosts your evasion by 8. Its duration is determined by your spell power, but is fairly short regardless, maxing out at 30 turns.
Strategy
Although too expensive and short lived to keep up constantly, +8 EV can make a big difference in single fights with dangerous opponents. Use it while waiting for the enemy to move into range.