Mass Confusion
| | |
|---|---|
| Casting noise | 6 |
| Spell noise | 0 |
| Flags | Will check, Monster |
| Causes confusion in all who gaze upon the caster.
“Go to, let us go down, and there confound their language, that they may not |
Mass Confusion is a monster-only Hexes spell that tries to confuse all opponents in the caster's line of sight. Unlike Alistair's Intoxication, it works on monsters that are non-natural, poison resistant, or of animal or lower intelligence. However, it is resistible by willpower, making it ineffective against many monsters in the later game.
The following enemies cast Mass Confusion:
The following enemies may be able to cast Mass Confusion, depending on their spell set:
- &
Pandemonium lord (3.4% chance)
Although players can no longer cast this spell, the Hepliaklqana Hexer ancestor is still able.
History
| | |
|---|---|
| Level | 6 |
| School1 | Hexes |
| Source(s) | |
| Casting noise | 5 |
| Spell noise | 0 |