Potion of experience
A truly wonderful and very rare drink, which grants experience when consumed. |
Quaffing a potion of experience grants the player a substantial experience boost to both experience level progress and skill progress.
If you aren't max level already, you'll immediately gain one experience level, maintaining your progress towards the next one. You'll then gain 750 skill XP per experience level, counting fractions. For example, drinking the potion at XL 20 and 80% to the next level would make you XL 21, 80% of the way to level 22, gaining 750 × 21.8 (16,350) skill XP in the process.
This skill experience can be divided among any of your currently trainable skills. Much like the manual skill training screen, you can choose the distribution; XP is split evenly between all available skills, though you can focus a skill to recieve a double portion.
The XP level gained from a Potion of experience counts towards restoring a Felid's extra lives, but only if they are below XP level 27.
Below level 27: You feel more experienced!
At level 27: A flood of memories washes over you.
Strategy
While extremely rare in the Dungeon proper, potions of experience are not uncommon in Ziggurats, and may rarely appear as loot at the end of some vaults and timed portals. If you do come across one in the early game, it is common practice to drink it immediately; you'll have an absurd power boost, which will improve your survival greatly. Low-level characters can quickly gain multiple skill levels instantly, while high-level characters will see almost negligible skill returns.
Potions |
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Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Degeneration • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Might • Mutation • Resistance |