Potion of magic
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| A valuable potion which grants a person with an infusion of magical energy. |
Quaffing a potion of magic restores 10-37 magic points, 9 + 3d28/3[1], strongly biased towards the middle values.
All Mage backgrounds (Hedge Wizards, Conjurers, etc.) start with a potion of magic in their inventories.
Strategy
This potion is quite rare and immensely useful for spellcasters. Non-casters should still keep around these items in order to use certain divine abilities when MP is low, e.g., when a ghost moth drained all your MP.
If you can spare a few turns of confusion, potions of ambrosia can be used to regenerate MP instead, thus saving a potion of magic in the process.
History
- In 0.18 alone, Pakellas gifted potions of magic to its followers.
- Prior to 0.5, the potion restored all magic points and had one in three chance of increasing max MP by one.
References
- Jump up ↑ defines.h:165 (0.30.1)
| Potions |
|---|
| Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Moonshine • Might • Mutation • Resistance |