Controlled Blink
Revision as of 18:57, 19 February 2013 by CommanderC (talk | contribs)
Controlled Blink | |
---|---|
Level | 7 |
School1 | Translocation |
Source(s) | |
Casting noise | 3 (at the destination) |
Spell noise | 0 |
This spell allows short-range translocation, with precise control. Be wary that controlled teleports will cause the subject to become contaminated with magical energy. |
Controlled Blink is a level 7 Translocations which warps you to a nearby open space of your choice in your LOS. The space must be somewhere visible, not deep water or lava, and cannot be behind a translucent wall. Controlled Blink behaves much like a scroll of blinking. On floors where teleport control is restricted, Controlled Blink functions as a semi-controlled blink. In the Abyss, the effect of this spell is blocked half of the time. If you are carrying the Orb of Zot, it only gives you semi-controlled blink half of the time.
Tips & Tricks
- For stabbers it can be very useful to know the noise grid of this spell. The "@" character is the position where you land after blinking, and the "§" characters are cells where the noise will be heard.
......... ....§.... ..§§§§§.. ..§§§§§.. .§§§@§§§. ..§§§§§.. ..§§§§§.. ....§.... .........
History
In 0.6, you can't blink on deep water even as a merfolk unless you are levitating.