Necrotise
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.Necrotise
Spell Details Damage Formula 1d(4 + Power/5) Max Damage 1d9 negative energy Max Power 25 Range 5 Targeting Beam To-hit Special *Ignores AC
*Will resistsNecrotise is a level 1 Necromancy spell which fires a beam of negative energy against a single target; it must succeed against the enemy's willpower to function. If it kills the target, or the target is killed within one turn after, they will turn into a skeleton on your side. Skeletons will last for around 27 turns.
This spell has a special modifier to success rate:
Enchantment Power: 3.5 × spell power
Early on, this spell is effectively 3.5 times more powerful than the "typical" Hex. However, it has such a low power cap that it becomes virtually useless against later mid-game and end-game enemies.
Strategy
- Note that your own skeletons can block Necrotise's line of fire.
Monster Spell
Monsters have access to the Pain spell, which deals the same damage but doesn't create a skeleton.
History
- Necrotise was introduced in 0.29, combining the effect of Pain (without the self damage) and Animate Skeleton.