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  • ...s who specialise in the less pleasant side of magic - that involving death and the [[undead]]. [[Hill Orc]], [[Djinni]], [[Demonspawn]], [[Deep Elf]], [[Vampire]], and [[Mummy]] are the recommended species if you pick a Necromancer Background.
    5 KB (758 words) - 11:48, 27 June 2024
  • ...h out into other schools once they start facing more [[demon]]ic creatures and undead. ...folk]], [[Demonspawn]], [[Djinni]], [[Spriggan]], [[Tengu]], [[Deep Elf]], and [[Naga]] are the recommended species if you pick a Venom Mage Background.
    6 KB (972 words) - 17:08, 17 January 2024
  • ...er''' is an [[Evocations]] specialist. [[Wands]] are their tool of choice, and they bring a few with them to the [[Dungeon]]. [[Kobold]], [[Spriggan]], [[Draconian]], and [[Demonspawn]] are the recommended species if you pick an Artificer Backgro
    4 KB (599 words) - 08:10, 19 February 2024
  • ...s of none". They start the game with a random assortment of skills, items, and maybe spells.}} Wanderers start with 1 "good" item set, 2 "decent" item sets, and 1 consumable (50% for a "good consumable"; 50% for a "decent consumable").<
    7 KB (1,102 words) - 13:18, 16 June 2024
  • ...rged with smiting evil, and gain power from destroying demons, the undead, and other evil beings. ...opponent is evil. Of course, you may deem [[the Shining One]]'s protection and gifts to be more than worth all this restraint.
    2 KB (240 words) - 02:10, 1 May 2023
  • ...in melee is insufficient. They start with a simple weapon of their choice and leather armour.}} [[Gnoll]], [[Tengu]], [[Barachi]], [[Demonspawn]], [[Draconian]], and [[Hill Orc]] are the recommended species if you pick a Reaver Background.
    4 KB (542 words) - 15:28, 21 February 2024
  • ...magic. They start with similar equipment to [[Assassin]]s, but no blowgun, and require delicate tactics to survive the early game. As they are a challenge ...ort sword]], 20 +0 [[dart]]s, +0 [[robe]], +0 [[cloak]], [[bread ration]], and 100 [[gold]], before racial variation.
    855 bytes (109 words) - 15:52, 3 May 2023
  • ...have become unusually attracted to the Dungeon, establishing tribes around and even inside of it. Unfortunately their long stay in the Dungeon has exposed Gnolls have a base [[Strength]] of 7, [[Intelligence]] of 7 and [[Dexterity]] of 7 (before Background modifiers).
    8 KB (1,260 words) - 20:08, 11 March 2024
  • ...ou to play using widely different play styles, depending on your character and god choice. The wide variety of choices offered might intimidate or even ov ...Find a big weapon and the heaviest armour, worship [[Okawaru]] or [[Trog]] and beat things to death.
    3 KB (409 words) - 22:10, 13 September 2023
  • ...5 ). Could someone with a decent grasp on reading code take a look at this and clarify exactly how penance works now? --[[User:MoogleDan|MoogleDan]] ([[Us
    425 bytes (70 words) - 22:25, 23 September 2013
  • ...es that give strategy advice. Keep in mind that all advice is subjective, and furthermore, represents at most one way to win the game.
    19 members (1 subcategory, 0 files) - 17:16, 10 September 2013
  • The '''Armour''' skill improves the effectiveness of your armour and reduces most of the penalties associated with the more cumbersome varieties [[Felid]]s, [[Draconian]]s and [[Octopodes]] cannot train Armour due to their body restrictions.
    2 KB (257 words) - 10:00, 9 March 2024
  • ...In particular, the elemental (and poison) skills add "Magic" to the name; and most of the other skill names are plural, while most of the school names ar
    661 bytes (107 words) - 01:18, 21 February 2024
  • ...rosive Bolt''' launches a piercing bolt of [[acid]] that does heavy damage and causes [[corrosion]]. It is largely used by monsters, though players may ca
    712 bytes (106 words) - 18:12, 3 September 2023
  • ::Please have a look at this screenshot and then speak again: [[File:FrancesInfo0181.png]] <br> -- [[User:Bwijn|Bwijn]]
    647 bytes (91 words) - 14:23, 29 May 2016
  • And if she were insubstantial, like a Wraith, I could see that SF would hit but
    1 KB (178 words) - 23:02, 1 May 2016
  • ...r><br>Though I felt uncommon funky, still this answer put my monkey<br>Up, and at the small blue devil in an undertone I swore.<br>Then I said I must be d ...st intervening creatures and the target itself, land on the opposite side, and immediately perform a melee attack. They can often be found in [[Cocytus]]
    6 KB (827 words) - 23:56, 1 May 2016
  • ...]] effects on anything that stays inside. On impact, it deals minor damage and causes a chaotic effect. It is subject to a [[Breath]] cooldown.
    440 bytes (65 words) - 01:05, 1 September 2023
  • {{Flavour|Fires a volley of barbs at the target, skewering them and making movement painful.}} '''Throw Barbs''' is a monster-only [[spell]] that deals moderate damage and inflicts the [[Barbs]] status, which deals damage every time the target mov
    381 bytes (57 words) - 20:32, 8 October 2023
  • ...ll, and the second cast paralyses you. The charge cannot be [[dispel]]led, and won't fade away over time, not even if you leave the floor.
    708 bytes (107 words) - 03:59, 15 January 2024

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