Talk:Ring of poison resistance
Developers sometimes without reasonable logic
The statement "it will rarely auto-identify" is a correct description. But as a feature not okay. It should auto-identify just like other items. And even worse is the observation that the protection against poison doesn't work as long it is not identified. This is without reasonable logic. In 0.12 it is completely a matter of good chance to find necessary scrolls even those formerly considered as commonly frequent. I have seen games where I didn't find scrolls of identify (or remove curse ...) for several D:levels and xp-levels. So it's no good to ridicule the existing problem as not serious. I would name a game *balanced* if those basic problems to survive the early game were not caused by inbuilt defects, falsely called features. -- Bwijn 11:55, 15 July 2013 (CEST)