Undeadhunter
Legends say that a long time ago, a lich lord experimented with creating sentient servants instead of mindless automatons. To ensure their loyalty, he made a number of weapons imbued with magic that could counteract the magic holding undead together, inflicting great damage.
Although the lich met his end long ago, his weapons, spreading disruption among the undead, are said to have been popular. At least, old tales are full of them. However, this mace might be the only one to last - perhaps due to efforts of the agents of the Shining One, who say that one should not fight necromancy with necromancy. |
the +7,+7 great mace "Undeadhunter"
+7, +7 great mace
Disruption
rN+
Desirability
"Undeadhunter" is a solidly enchanted weapon that deals superlative damage to undead opponents. While disruption is distinctly worse than holy wrath (as it has no impact against demons), it can be used by demonspawn, vampires, mummies, and ghouls. If you find it and are already using two-handed maces, it's a good switch for places such as the Tomb or the Crypt, or when facing down bone dragons or liches. A mundane weapon with a more universally powerful brand is likely to be better for general use, though.
History
"Undeadhunter" was given a disruption brand in 0.9. Prior to that, it simply bore a holy wrath brand, and was unwieldable by evil characters as usual.