Fiend
Revision as of 03:13, 1 October 2013 by Ion frigate (talk | contribs) (make it clear that's not a typo, because it looks like one)
The fiends are three specific greater demons, usually found only in the later parts of the game. All of them are able to inflict torment as well as dangerous direct-damage spells, making them some of the deadliest end-game monsters. They are:
- Brimstone fiends, who also throw hellfire. Previously they were simply called Fiends (capitalized as such).
- Ice fiends, who throw bolts of cold and have a cold-branded melee attack.
- Shadow fiends, who throw bolts of cold and draining, while also casting dispel undead and having pain and draining-branded attacks.
History
These monsters have been deviling late-game characters since quite early on. There used to be another type of fiend, however: pit fiends, which were similar to brimstone fiends but slower and stronger. They were reworked to become hell sentinels, gaining normal speed, even more resilience, and nasty Earth conjurations in addition to hellfire, but losing their ability to torment.