Pyre Arrow

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Launches a glob of liquid fire that clings to a targeted creature, dealing armour-ignoring fire damage over multiple turns. The victim can put the fire out much more quickly by moving.

If the target is insubstantial, the liquid fire will fail to stick.

Pyre Arrow is a monster-only spell that applies the Fire (Sticky Flame) status to its target, damaging it over time. Moving around will end the status quickly.

The following enemies cast Pyre Arrow:

Note that the the displayed damage is the damage per turn; this spell deals no damage on impact.

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