Death Channel
Revision as of 05:10, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: attempting to import spells)
Death Channel | |
---|---|
Level | 6 |
School1 | Necromancy |
Source(s) | |
Casting noise | 5 |
Spell noise | 0 |
This spell raises living creatures slain by the caster and his or her allies into a state of unliving slavery as spectral things. |
Death Channel is a level 6 Necromancy spell that, while active, raises living creatures (natural holiness) slain by the caster into a state of temporary undead slavery as spectral things. The type of spectral thing depends upon what is killed, but its stats will be similar to that of the creature slain, and it will always have draining-branded attacks. Increasing your spell power will increase the number of turns in which your kills rise as spectral horrors, but has no effect on the duration of the spectral things themselves.
Spectral things are not permanent pets, but while they exist, they will follow the caster up and down stairs. Creatures affected by this spell still generate corpses as normal.