Difference between revisions of "Asphyxiation"

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'''Asphyxiation''' is an extremely rare form of damage caused by your character's sudden and painful inability to breathe. There are several sources:
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'''Asphyxiation''' is an extremely rare form of damage caused by the sudden and painful inability to breathe. There are several sources:
  
*Anyone struck by [[curare]] needles will take 2d6 points of asphyxiation damage, along with becoming [[poison]]ed and [[slow]]ed, unless they have poison or asphyxiation resistance.
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*[[Engulf]] attacks deal asphyxiation damage over time.
*Anyone struck by the [[Primal Wave]] spell will take heavy, partially irresistible asphyxiation damage. Amphibious [[species]] ([[merfolk]] and [[octopode]]s) and characters with asphyxiation resistance take 40% less damage than normal.
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*[[Drowned soul]]s and [[water nymph]]s deal asphyxiation damage through their melee attacks.
*The attacks of [[drowned soul]]s, [[water nymph]]s, and [[water elemental]]s deal asphyxiation damage, which is completely negated with asphyxiation resistance.
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*[[Primal Wave]] deals 50% physical, 50% asphyxiation damage.  
  
You can acquire asphyxiation resistance by playing an [[unbreathing]] species ([[mummy]], [[vampire]], [[ghoul]], [[gargoyle]], or grey [[draconian]]), or by being in [[Ice Form]], [[Statue Form]], [[Lich Form]], [[Tree Form]], [[Fungus Form]], or [[Wisp Form]].
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[[Unbreathing]] creatures are completely immune to asphyxiation.
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==History==
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*Prior to [[0.27]], [[curare]] dealt asphyxiation damage.
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Revision as of 16:46, 28 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Asphyxiation is an extremely rare form of damage caused by the sudden and painful inability to breathe. There are several sources:

Unbreathing creatures are completely immune to asphyxiation.

History