Difference between revisions of "Black Mark"

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{{flavour|This spell empowers the caster and their nearby allies to steal the vital energies of their foes on a successful melee attack, variously draining magic, speed, abilities, or skills.}}
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'''Black Mark''' is a [[demonspawn mutation]] and monster spell which inflicts one of three random status effects.  
  
'''Black Mark''' is a monster-only spell that applies the ''black mark'' enchantment to any creature in the LOS of the caster that is hostile to the player. When a monster with this enchantment deals some damage in melee to the player or another monster, it will be healed for a random amount 2d(DamageDone/2) and one of the following effects will be applied to the defender:
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==Player Mutation==
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[[Black Mark (mutation)|Black Mark]] is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect.
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If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of:  
 
*[[Antimagic]]
 
*[[Antimagic]]
*[[Slow]]
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*[[Weak]]
*[[Draining|Experience drain]]
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*[[Draining]]
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If a status would be useless, it is rerolled.
  
The following monsters are able to cast Black Mark:
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==Monster Spell==
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{{flavour|Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.}}
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The monster version of Black Mark is a spell that applies a ''black mark'' [[status effect]] to any ally in [[LOS]] of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies [[antimagic]], [[weak]], or [[draining]].
  
{{monsterlink|Black sun}}
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{{monsters with spell}}
  
[[Category:Crystal Ball Articles]]
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==History==
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*Prior to [[0.28]], Black Mark would not reroll if it got a useless effect.
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*Prior to [[0.27]], the player version was the third rank of the demonspawn mutation, not the second.
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*Gloorx Vloq had this spell in [[0.18]].
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*Since [[0.17]], black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had [[slow]] instead of [[weak]].
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*Black Mark was added in [[0.14]].

Latest revision as of 09:47, 12 January 2024

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Black Mark is a demonspawn mutation and monster spell which inflicts one of three random status effects.

Player Mutation

Black Mark is a demonspawn mutation with 3 levels. The second level of this mutation has the eponymous 'Black Mark' effect.

If you have level 2 of this mutation, when attacking a monster in melee, there's a 20% chance that you inflict one status effect of:

If a status would be useless, it is rerolled.

Monster Spell

Empowers the caster and any nearby allies to debilitate their foes on a successful melee attack, allowing them to inflict draining, cause weakness, or deplete magical power.

The monster version of Black Mark is a spell that applies a black mark status effect to any ally in LOS of the caster. Whenever a monster with this enchantment damages a creature in melee, it applies antimagic, weak, or draining.

The following enemies cast Black Mark:

History

  • Prior to 0.28, Black Mark would not reroll if it got a useless effect.
  • Prior to 0.27, the player version was the third rank of the demonspawn mutation, not the second.
  • Gloorx Vloq had this spell in 0.18.
  • Since 0.17, black Mark no longer has vampiric effect (healing the player for 1d(damage done-1)); its other effects are now stronger. Also, the set of effects had slow instead of weak.
  • Black Mark was added in 0.14.